![Aviation Player Unit](https://www.faac.com/wp-content/uploads/2021/07/aviation-player-unit-300x192.jpg)
Aviation Player Unit
![Ground Player Unit](https://www.faac.com/wp-content/uploads/2021/07/ground-player-unit-300x192.jpg)
Ground Player Unit
Enables military trainers to easily instrument personnel, vehicles and equipment for live training exercises on the MILES battlefield
Aviation Player Unit
Ground Player Unit
The Advanced Smart Onboard Data Interface Module (ASMODIM) is an aviation player unit that interfaces with aviation platforms to provide live fire and simulated weapons training. It is fully compatible with MILES and laser-based direct fire weapons. It computes Geometric Pairing solutions and processes Simulated Area Weapon Effects (SAWE) data for all weapons. Aircraft and target vehicles are Geometrically Paired by their GPS positions for Real Time Casualty Assessment (RTCA). The ASMODIM selects a target from its player position database in the appropriate weapons impact footprint, and computes Probability of Hit (Ph) algorithms specific to each weapon type and player type. It then informs the target via the data link that it is selected for assessment and passes RTCA feedback directly to the aircraft weapons processor and ground station through the onboard telemetry radio. Collected Data includes:
The Instrumentation Player Unit (IPU) contains a central processor and built-in MILES Sensors for MILES simulated weapon engagements. It is also a mobile target in Geometric Pairing engagements. The IPU is the data interface for the Vehicle Area Network (VAN) integrating with vehicle platforms, weapons systems, and training systems. It affiliates with the Wireless Shootback Laser (WSBL) and Wireless Laser Sensors (WLS) to create a Mobile Target Set. Player and event data is transmitted to the IPU over the VAN. Real Time Casualty Assessment (RTCA) is indicated visually by the Vehicle Kill Indicator (VKI) and audibly with a built-in alarm.
The Wireless Shoot-Back Laser (WSBL) is a VISMOD rifle equipped with a FlashWESS strobe light for weapon firing emulation that can be viewed at a distance of 1500 meters. The WSBL incorporates a pulse-coded 904nm MILES laser to ensure interoperability with legacy-fielded training systems, and is used to test and verify the Wireless Laser Sensors (WLS) register. WLS are used to instrument vehicles, buildings, infrastructures and fixed positions. The WLS is designed to provide increased detection of the invisible pulsed 904nm MILES Laser energy and transmit over the Vehicle Area Network to the IPU. The WSBL is programmed to emit MILES weapon codes by setting the player type to the affiliated control unit, enabling the WSBL to be used as an M-16, 105mm, M21 anti-tank, 2.75 rocket and several other weapons.
The Mobile Target Set enables military trainers to easily instrument personnel, vehicles and equipment for live training exercises on the MILES battlefield. Systems integration in a Vehicle Area Network utilize Vehicle Weapon Systems for Force-on-Force collective training.